Message from Bill DeWitt Most recent post: 1/21/2007 19 authors and 29 replies. I downloaded the Sun product, and find it feature rich but slow. Can someone recommend a more basic (freeware) IDE which will help a newbie without hiding every bit of code? I can program my way out of a wet paper bag in a few languages, but want to by-pass some of the learning curve for this project. read more about IDE for JAVA?
Message from johntTHERUBBISH Most recent post: 8/26/2006 2 authors and 2 replies. In my programs list I've the following: J2SE Runtime Environment 5.0 update 4 (118 Mb) and J2SE Runtime Environment 5.0 update 6 (119 Mb) Do I need both of these or does update 6 include update 4? Do I need either of them?! John T To reply by email take out "the rubbish". read more about Do I need both these updates?
Message from Briantb Most recent post: 5/14/2006 2 authors and 2 replies. Anyone seen this? When running Tank Hunter (game at pogo.com which uses JAVA Script), my system clock begins racing and the game plays too fast to keep up without getting a headache. The game used to run fine. If I recall, there was a recent upgrade to JAVA that I installed as recomended -- I just love Windows. I've to reboot the computer to get the clock back to normal speed. Thanks, Brian read more about JAVA Script Causing My Clock to Run Fast
Message from Theodoros Tsioupros Most recent post: 4/21/2006 3 authors and 3 replies. Dear friends, We are two university students from Greece and we are writing to ask for your precious help with JAVA & Visual J++. We'd like to know if there are any good routine libraries that will allow us to programme our SoundBlaster AWE32 so as to play certain music notes in our programmes. Please also tell us if you are aware of any good books on the matter, especially English or Greek ones. P.S : We invite you all to visit our web site at http://youthclub.byethost14.com (It doesn't have to do with computers though) Thank you very much for your attention, Yannis Droutsos Theodoros Tsioupros read more about ***Multimedia Programming***
Message from "andrea.lamacchia/winguido.it" Most recent post: 4/11/2006 2 authors and 2 replies. Hello everybody, where I can download a software that automatize the operation during the = programming in JAVA? The similar software is, for example, the front = page to convert the text edited in html tags! Thank you. Italian translation: ciao a tutti, dove posso scaricare un programma che automatizzi le operazioni durante = la programmazione in JAVA? Come per esempio un software tipo front page = che converte automaticamente il testo scritto in codici html? Grazie. --=20 Andrea Lamacchia read more about programming in JAVA
Message from Marcello Most recent post: 4/1/2006 2 authors and 2 replies. Hi, I am not sure where to begin looking for this, but figured here'd be a good start. I saw in a gym not too long ago where 2 exersize bikes were hooked up to a monitor and you coudl compete on the screen versus the bike next to it. I now have 2 stationary bikes in my home and was hoping to hook them up like this. Does anyone know if this is even possible, and if so, where to begin to figure it out. I've limited programming knoweledge, but a decent enough budget to spend some good money to have it done right. Thanks. read more about hooking up exercise equipment to my computer
Message from Bill DeWitt Most recent post: 3/15/2006 2 authors and 2 replies. I know that there is probably some small amount of bias here for JAVA, but I am trying to decide whether to devote my learning curve time to JAVA or flash. What I want to accomplish is to create a series of web based educational games which will have very basic graphics, allow two or more players on the same game, and have some small amount of interacitvity between dissimilar games (IOW, there may be a math game that sends 'level achieved' info to the chemistry game, modifying that game's level for the user). Any input appreciated, and apologies if this is the wrong forum for this. read more about JAVA vs Flash
Message from silverderren Most recent post: 2/20/2006 9 authors and 13 replies. Hi, I've tried several, but have always got stuck in trying to get them to work with old spectrum games I've downloaded. I am not technical, and I think the problem is that the support faqs are too out of date for me to work out to use with a newer version. Can anyone recommend one that is straightforward to get up and running quickly with idiot proof instructions? Thanks, Derren read more about What is the easiest \ most recommended Spectrum emulator to use?
Message from Rschin Most recent post: 1/11/2006 2 authors and 2 replies. Can someone help me with more games and say me what is the best way to make traffic My site is www.startlinks.org I've now 400 games but I search for more read more about flash or JAVA games
Message from rashni Most recent post: 12/18/2005 2 authors and 2 replies. Hey, Im new to game programming. Im trying to learn by studying an example. So can anyone tell me where I can find a sample code for games like tetris or puyo? Thanks, Rashni read more about puyo game
Message from Kirok Most recent post: 11/20/2005 2 authors and 3 replies. Hey Everyone, Thanks for reading, heres what I'm trying to do I've an array of say 10 items each item contains the text / description for a room. Now I'd like to create a class (lets call it BookSection) this class will display the text for the current room the user is in and then have links to other rooms (left, right, east, west, etc) then dependant upon the choice made by the user will move to the new room and display the text I have come up with the following code and after searching the books I've (Head First JAVA, Just JAVA 2 and How to Program JAVA) and checking online I'm at a loss and was wondering if anyone had any idea how to code this (based on the bad and very limited code I've below) class booksection{ int index //page number string text //the story int[]choices // the pages links } to display a page the program'd display the string and the choices and then load the choice the user made method getchoices(page, thispage){ string text = "choises are" thispage.choices.length for (int i=0; i<2, i++){ text = text+thispage.choice[i] } return text } this'd display the story and the appropriate choices Any replies are greatly appreciated. read more about Question regarding linking and moving - any advice greatly appreciated
Message from On Holidays Most recent post: 5/24/2005 2 authors and 2 replies. Such thing as a PC JAVA mobile phone game emulator for pc ???I like games of any kind :) Thanks. read more about Such thing as a PC JAVA mobile phone game emulator for pc ???
Message from Rick D. Most recent post: 12/19/2004 3 authors and 3 replies. Hi all, I'm looking for information on creating a multiplayer JAVA applet game. I have googled for it, but have not been able to find the information I need. I'm looking for things like these: 1) If I put an applet on a webpage, what are good ways to let the applets that are viewed (at the same time) by a browser obtain eachothers IP. I guess it's possible to store the ip in a central database or in files on some ftp account, but I rather not store database or ftp passwords in an applet. Or let some server side script send the ip of the first applet to all new ones, which can act as a server. But maybe there are better methods .. 2) Can an applet function as a server from within a browser? 3) What is the best network strategy to use. Token ring, Star with a central server, etc .. 4) What are the best JAVA functions and techniques one can use to create a stable network connection. Any help with this, or links to helpful webpages or source code are greatly appreciated. Best Regards, Rick read more about multiplayer game JAVA techniques
Message from Rick D. Most recent post: 12/9/2004 3 authors and 6 replies. Hi, I want to create a 3d 1st person shooter and am thinking about doing it in JAVA because it is cross platform and supports opengl. My question is: can it be done speedwise and 3d-wise. In other words is JAVA currently fast enough to create a 25+ fps 3d 1st person shooter with BOTS+AI, and how good/fast are the JAVA 3d libs. Thanks in advance for any replies. read more about JAVA 3d speed question
Message from andrew arthur Most recent post: 12/9/2004 2 authors and 2 replies. Hi guys, I'm starting my first JAVA game, and need some help with the graphics. It's going to be an RPG on a tile-based 2D map. Here's what I've so far: About 20 PNG files (50x50) // these will be the tiles A Tile class which extends JFrame and displays a PNG file A Map class which creates the map as an int[30][30] array // the value of the int determines what tile will be displayed I want the GUI to show only the 400x300 area surrounding the player. Question 1: Is JFrame the best way to represent a tile? Question 2: What's the best way to lay out the tiles? Cheers, Sean read more about Tile Layout Help
Message from chvid Most recent post: 12/7/2004 4 authors and 4 replies. Playtest My Space Shooter Applet Game Available online at: http://vredungmand.dk/games/timbuktu/index.html It is a conventional space shooter with multiple weapons and plenty of aliens to take care of. I'd like some feedback on my game design. If you play the game a couple of times - then please tell: - How far into the game did you get the first time you played it? - Did you get improved weaponry or shield? - How quickly (if you did) did you loose interest in the game? Did you get stuck? (These questions help me to get an idea of whether the game has good balance and progression.) Any ideas for improving the game? PS: Some of you may have seen this game before but I've thrown in a lot of updates. So give it a try (again). PPS: I posted this message in comp.games.development.design a while ago but didn't get any responses. I hope I am a little more lucky here. read more about Playtest My Space Shooter Applet Game
Message from Christian Hvid Most recent post: 10/14/2004 12 authors and 15 replies. It has been some time since the last standoff between the evil dr. Omfufu and mr. Hopwit (see mr. Hopwit and the Mysterious Maze). However now Omfufu is back and this time he has hidden the stars in secret boxes plus he has allied himself with the sneaky muffles. But luckily, our hero, mr. Hopwit hasn't exactly been sleeping on his laurels: He has been in Japan and trained in the deadly martial art of Nintendo Do in which he is now rewarded brown belt by sensei Mario and sempai Luigi. So, ladies and gentlemen. I hope you are ready for some serious platform action in: Mr. Hopwit hits the Roof http://vredungmand.dk/games/jumpnrun/ As always: I'd like some feedback on my game design. If you play the game a couple of times - then please tell: - How far into the game did you get the first time you played it? - How quickly (if you did) did you loose interest in the game? Did you get stuck? (These questions help me to get an idea of whether the game has a good balance and progression.) Any ideas on improvement of the game? -- Christian read more about Test new my game: Mr. Hopwit hits the Roof
Message from Bimki Most recent post: 9/2/2004 2 authors and 2 replies. hi, Do anobody know how to deploy jar and jad files from PC to Sharp GX 10 through IrdA ? Is there any special Software to do this? Thanks for any help in advance Bimki read more about sharp gx 10
Message from DR.CLAYTON Most recent post: 9/2/2004 2 authors and 2 replies. My wife has a Motorola V500, & one of the preinstalled JAVA games is monopoly. I'd like to know if it is possible to get this game for other JAVA based mobiles, I've searched hard all over the web with no luck. I've tried to upload monopoly from the phone, but it is not possible (anyone know of a way?). I've purchased an NEC 525 mobile, but so far have only found 1 game that I can get to work on it (the game was designed for a nokia 40 series). Thanks for any help in advance Dave read more about MONOPOLY JAVA GAME
Message from Ralf Geiger Most recent post: 7/27/2004 2 authors and 2 replies. Hallo, ich hätte da mal eine Frage. Und zwar wollte ich mal für ein 2-Spiel eine Tilemap-Engine schreiben. Als Hilfswerkzeug wollte ich das Programm Tilestudio nehmen. Mein Problem ist nur, das Tilestudio die einzelnen Tiles (Einzelgrafiken/Fliesen) nacheinander in einer Grafik speichert. Ich müßte also die gesammte Grafik laden und Ausschnitte in einer bestimmten Reihenfolge auf den Bildschirm ausgeben. Nur wie gestalte ich dies in JAVA? Früher hab ich in BlitzBasic Programmiert und da sah das folgendermaßen aus: Level1Bitmap = LoadAnimImage ("graphics\Level1.bmp", 32, 32, 0, 15) // Grafik mit 15, Einzelbildern laden, die eine größe von 32*32 Pixel haben. Mit dem Zählen bei 0 anfangen. MaskImage Level1Bitmap, 255, 0, 255 // Hintergrund setzen Function DrawTile (map, x, y, tile) Select map Case LAYER_Level1_Map1 DrawImage Level1Bitmap, x, y, tile // Male Grafik an Position-X,Y mit dem ausgewähltem Ausschnitt (Tile). -------- Im Netz hatte ich mal folgenden Text gefunden: i'm writing for midp1.0 and I have simple question about on screen tiles drawing methods. what is the best choice? 1. load one image with N tiles and draw them using setClip() and drawImage() 2. load one image with N tiles then cut all of them in separate images and then just use drawImage() well... maybe there's another nice and fast method? Wie würde das mit setClip() und drawImage() aussehen? Oder hat je read more about 2D-Tilemaps Engine?
Message from Gianni Maiori Most recent post: 6/30/2004 2 authors and 3 replies. Hello everybody, I need information for to buy the licence for developer of J2ME (JAVA for mobile). Currently I've tested the JAVA 2 SDK - SE v.1.5.0 and the J2ME Toolkit v.2.2 (they are all BETA versions). I'd want therefore to know if they eventually need a licence for to develop with and how much cost. Thanks at all. Gianni read more about I need a licence to develop with j2ME ???
Message from Kevin Jennings Most recent post: 6/6/2004 5 authors and 5 replies. Remember Ultima III and Ultima IV? Heh, I'm dating myself here! I had a Commodore 64 and I'd play those games for hours and hours! The graphics were simple. The sound was good. But the story and gameplay were incredible! I bet I could still play those games and love them better than the souped-up eye-candy that's available now. Anyway, I have had an itch lately to write a game. I'd like to do it in JAVA. The type of game that I'd like to write'd be almost a clone of Ultima III/IV. Now, on the Commodore 64 you'd take your available characters (a,b,c,d,etc) and redesign them into shapes to use in your game. Basically, you could turn the letter 'A' into an alien with green skin and four arms (it'd be a tiny alien, of course. 8 by 8 bits) Doing this you could draw landscape tiles, treasure chests, monsters, etc. I'm thinking that with JAVA, all I'd have to do is create some tile images of the aforementioned items (maybe using Paint or some other simple graphic editor) and I would not have to worry about taking the ascii characters and redesigning them. Anyway, I want to write this game as a full screen game. I recently purchased a nice book, "Developing Games in JAVA" that basically deals with creating full screen JAVA games. I have not read the book, yet, however. I'm just going through my mind what it is that I want this game to do and how I will put it together. So, instead of me just rambling on, if any of you JAVA game developers'd l read more about I want to make a scrolling RPG game...
Message from mr_c Most recent post: 6/4/2004 2 authors and 2 replies. read more about REQ:BLASTERBALL 2 TIA
Message from rsiva003n Most recent post: 6/1/2004 5 authors and 5 replies. Hi... I need to know anybody know good site to learn JAVA.... I am very new to JAVA programming but I've knowledge of programming lanugage.... Thankx for your help read more about need help on JAVA
Message from ewgf Most recent post: 5/13/2004 5 authors and 6 replies. Is there a way to run mobile phone games on a PC? Perhaps using a JAVA program/emulator or something? Thanks. read more about JAVA games on a PC?
Message from JPluto Most recent post: 5/12/2004 3 authors and 3 replies. What do you recommend to me for the Universita.L' computer science or data processing engineering? Why? read more about Shall I advise for the university?
Message from Christian Hvid Most recent post: 4/30/2004 6 authors and 15 replies. Hello groups. In hope of getting feedback as useful as last time - here is my new game: Mr. Hopwit and the Mysterious Maze. http://vredungmand.dk/games/hopwit/ It is an "arcade puzzle" remotely inspired by Pac Man and Lady Bug. It is based upon my framework for small JAVA games and features an early version of my forthcoming synthesizer emulator (which should work if you are running JAVA 1.3+) (it is in superduperbeta so do not expect too much). I'd like some feedback on my game design. If you play the game a couple of times - then please tell: - How far into the game did you get the first time you played it? - How quickly (if you did) did you loose interest in the game? Did you get stuck? (These questions help me to get an idea of whether the game has good balance and progression.) Any ideas on improvement of the game? read more about Test my applet game: Mr. Hopwit and the Mysterious Maze
Message from pilli Most recent post: 4/28/2004 2 authors and 2 replies. do you know the site of JAVA games free for mobile phone Nec e616? thank you for your help bye read more about help me
Message from Josh McCurry Most recent post: 4/12/2004 2 authors and 2 replies. hey folks I was wondering if anyone can point me at a decent book/website that deals with the JAVA and openGL. have got to get around to writing this game !) thank you josh read more about openGL && JAVA
Message from Christian Hvid Most recent post: 3/7/2004 2 authors and 5 replies. Hello again. Thanks a lot for playtesting my last game Spacerace to Timbuktu. The feedback was very usable and has greatly improved the game. Here is a new one for you: http://vredungmand.dk/games/erik-spillet/index.html Just as Spacerace to Timbuktu, this is an older game, that I've finished just lately. As always: I'd like some feedback on my game design. If you play the game a couple of times - then please tell: - How far into the game did you get the first time you played it? - How quickly (if you did) did you loose interest in the game? Did you get stuck? (These questions help me to get an idea of whether the game has a good balance and progression.) Any ideas on improvement of the game? read more about Playtest my applet remake of Amidar/Triple Punch
Message from Paul Fredlein Most recent post: 3/3/2004 4 authors and 4 replies. Hi, I'm attempting to learn JAVA but can not find any decent books on the subject, I'm mostly interested in games. Any book suggestions? Thanks, Paul read more about JAVA books?
Message from McGyver Most recent post: 2/25/2004 2 authors and 3 replies. www.matrax.net --> Serwis GSM --> Plikownia Download --> Your phone type... read more about Free JAVA games
Message from Andre E. Eide Most recent post: 2/20/2004 3 authors and 4 replies. I have just released a new version of mye Tetris game: http://www.freeplay.no/spillplaneten/tetris/index.html If you've a <1GHz computer I'd love to hear how it works. I have only tested it on a 2GHz machine and am afraid it'll be jerky on slower computers. -- Andre E. Eide read more about Try my Tetris game
Message from Mikot Most recent post: 2/17/2004 2 authors and 3 replies. Hi :). Please forgive me if this is in the wrong NG, but... I've a project upcoming in which the client wants to display J2ME mobile phone games within a browser window.. I could simulate the games using Flash, but the customer wants the actual source game on screen. As a total JAVA noob, what do I need to do to embed the games on the page; which files do I need, jar, class, cab ?? Also, is there a way I can control the applet with, say JAVAscript, by giving the applet embed tag and 'id=' ? Would the controllability of the applet be dependent on what the author has decided can be controlled through <param tags ? Is any of this possible :). Sorry theres so many questions, but if someone has the answers to these, or can point me to some tute sites, I'd be very grateful. Many Thanks, read more about Noob Developer
Message from interuser Most recent post: 2/16/2004 4 authors and 4 replies. Hi I found source and binary code for midp JAVA . I have a nokia 6610 and I want to install it on it.what I have is a file Odysseus-en.jad and Odysseus-en.jar. how can I install it on my mobile? read more about how to deploy midp JAVA on my mobile?
Message from sonkarhimanshu Most recent post: 2/13/2004 2 authors and 3 replies. Hi, We are a USA based company, We are selling J2ME games to operators in Europe and East Asia, we need J2ME games (predeveloped). Those who have it and want to share it with us, please contact us on himanshusonkar@xxxxxxxxxxx or joy@xxxxxxxxxxx Himanshu read more about JAVA Games needed
Message from Paul Fredlein Most recent post: 2/9/2004 3 authors and 4 replies. Hi, What SDKs do I need to develop mobile phone games? Nokia seems to require JBuilder and their own SDK but I'm on the Mac (Xcode under Panther), what to do? Thanks, Paul read more about Mobile phone JAVA games development?
Message from DoRsZ Most recent post: 2/9/2004 2 authors and 2 replies. Where???? read more about Free JAVA Games for Siemens S55
Message from elektromann Most recent post: 1/30/2004 4 authors and 5 replies. Hi folks, I'm about to finish my first J2ME-based arcade game for mobiles. It's a Space-Invaders-like thing. Of course there are some variations of this genre already out there, but my game is quite funny thou. Does anyone of you already already have experience with this business? How much money do you think one might earn by selling this stuff? My calculations aren't very exact: between 1$/month and 100$/day... Greets, Ivan read more about Dollars from J2ME/MIDP games
Message from BlackHawke Most recent post: 1/26/2004 7 authors and 13 replies. My name is Nick Soutter, I own a small game development company (www.aepoxgames.net) making our first game (www.andromedaonline.net) in JAVA. I am writing because we are having a very serious problem, and I was hoping someone might've thoughts. Our game has 2 main programs- one is an updater, the other is the game client. The updater (AndromedaOnline.jar) checks for updates to the graphics, sound, client, and of course itself. After applying any updates, the updater runs the client (AndromedaClient.jar) for people to play with. When players install this program on their systems with pre-existing versions of JAVA, it runs fine. When they try to install it after installing a fresh, new JAVA JRE, however, it fails. I am running JAVA 1.4.1_05 on my system. This runs fine. After some Alpha testers reported client problems, we brought up a test computer, installed a fresh Windows XP, installed JAVA 1.4.1_05 on the system, then installed the game. The updater ran fine, but the client failed to run. It threw null pointer exceptions when it tried to load the graphics from the graphics jar file (AndromedaGFX.jar) Strange as this may sound, this problem SEEMS to only to occur on newly installed JRE's. The problem appears to be that the client isn't reading graphics from the associated graphics jar. The updater is small, so we were able to include its graphics with the updater, instead of in a separate jar, which is probably why the updater works fine. If we take read more about JAVA Game- Game can not find it's graphics jar file
Message from Ralf Geiger Most recent post: 1/25/2004 2 authors and 2 replies. Hallo Leute, ich bin Neuling unter OOP und hätte da mal ein paar Fragen zu JAVA: Unter www.stanford.edu/sep/josman/oop/ ist mir folgender Code aufgefallen und hätte mal eine Frage dazu. Bei einem steht Public Void, beim anderen Public int. Wofür steht eigentlich Void und Int (leerstelle und Integer?)? Codezeile: public class Villains extends Humans { String mustacheColor; String hatColor; String look; int drunkenness; int numberOfDamsels; Humans damsel; public Villains() { look = "Mean"; drunkenness = 0; numberOfDamsels = 0;} public void drinkWhiskey() { drunkenness ++;} public int howDrunkAmI() { return drunkenness;} Man hört ja viel über JAVA-Spiele auf den Handys. Wie sieht es eigentlich mit der Geschwindigkeit bei 2D-Spielen aus (Win/Linux ...). Wie sieht eigentlich eine Kollisionsabfrage aus? Hat jemand mal einen Codeschnipsel zum ansehen der Kollisionsabfrage? Gerade das Entwickeln unter Linux würde mich reizen. Welche Entwicklungstools gibt es eigentlich unter Linux und wie brauchbar sind diese? Würde mich sehr über Antworten freuen Ciao Ralf read more about Newbie Fragen :-)
Message from Bob Harris Most recent post: 1/14/2004 2 authors and 3 replies. Howdy, [[ crossposted to rec.puzzles since a few of the people that haunt ]] [[ that newsgroup have enjoyed my puzzle applets and might be ]] [[ interested in this game applet. ]] I have added a new abstract game to my web site, at http://nitlion.home.mindspring.com/paddachee/index.html The game is "paddachee", a pattern achievement game. Players alternate marking cells with their color. If you complete a scoring pattern (for example, a 2x2 square) you get some points. Most points wins. The applet allows interactive play human-vs-human or human-vs-computer. Computer player's ability can be adjusted. Note that the computer player is fairly simple, has no lookahead, but plays a strong game none-the-less. I will probably tweak some settings in the computer player to make it stronger. This is a game I invented back in the mid 1980's. At the time I called it 'diz' but the name paddachee sounds better and says something about the game phonetically. Please let me know what you think of it. I need to expand a little on the play example, with some strategy hints. If you find any errors (especially in the rules and examples), by all means let me know. Merry Christmas, Bob H P.S. The site isn't commercial. -- -- Bob Harris =======================================================+ | To reply, carefully remove the plastic wrapper from my address | +============================================ read more about Paddachee, new abstract game, interactive play
Message from maugister Most recent post: 1/13/2004 4 authors and 4 replies. Hi! I've been working on a network arcade shooting game where players control ships and battle each other in small levels and gravity plays big part in the gameplay. If somebody remembers Gravity Force for Amiga, this is basically made in same spirit. I use SWT instead of AWT and the game engine itself is now quite ready, but I've been trying to think of way to get the bullets act like they do in another Gravity Force -like game named Auts. In Auts, each bullet was able to cause small holes in every bit of material the level was made of. So basically as soon as the bullet hit any other color than black, it disappeared and painted that area as small black dot. Because the basic collision idea'd be that wherever there is black, the ship and the bullets can fly, but any other colour and they can not, with this kind of rule one could tunnel your ship through any material quite easily by shooting yourself a road. The ships collision will be detected by only one coordinate, so it can use as small as one-pixel-wide tunnels. Now the problem is that first I tried to use AWT's PixelGrabber tool, but it seemed to be very heavy to use and I could not do decent check for one ship without causing the game to slow down heavily. Then I changed to SWT and I was able to do nice collision detection for the player's ship. But when it comes to the bullets, it's still too heavy to do a pixel grabbing check for every bullet on every loop. There can easily be more than 1 read more about Collision detection with pixels
Message from Alessandro La Rosa Most recent post: 11/9/2003 2 authors and 2 replies. Hello everybody, I'm new to this newsgroup, and maybe my first post is off-topic... what a great beginning!!! :-P Anyway, my question is: is there anynone programming games in JAVAscript? I know... it's a pretty limited language for high-ended games, but really nice things can come out... ...if anyone is interested can contact me! pitFighter read more about [maybe OT] JAVAscript games?
Message from Tiscali NewsGroup Most recent post: 9/25/2003 2 authors and 2 replies. Hello world! I've done a car game, it is already under construction, but also it is already playable. Records are saved on the web. CyberRace is available at this address: www.menato.net/cyberrace.htm keys: Z = accellerate O = left P = rightsuggestions are welcomed!!!! BYE!!!!! read more about my cars applet game
Message from Peter Christensen Most recent post: 9/6/2003 2 authors and 2 replies. There must be a difference between the different mobiles with JAVA, because they are probably build with completely different microprocessors and JAVA-VMs. I am going to buy a new mobile, and the possibility of running JAVA-applications on it, is one of my interests. It'd be nice to know, if some mobiles are much better than others. I guess that some magasine could've done some comparison-tests, but I haven't seen any anywhere. I would be very glad, if someone had something about this. -Or other information about mobiles with JAVA. There could be some with very good JAVA performance, as well as some one should avoid to buy. I'm thinking about buying a Nokia 3510i,'d this be a good choice? /PC read more about Comparison Test of JAVA-Mobiles?
Message from Dani Kenan Most recent post: 8/29/2003 2 authors and 2 replies. Hi, I've a simple graphical editor that enables the user to draw shapes. I've problems to stretch rotated shapes, Even a simple rectangle, which is kept in an array of 4 point. Say I had created a simple Rect (180, 137) (351, 137) (351, 283) (180, 283) It was Rotated by 0.541052 Radians (31 Degrees) . So Now it is (230, 104) (376, 192) (301, 316) (155, 228) Now, suppose the user dragged point (230, 104) to (228, 106), and now I want to stretch the rect accordingly. Which algorithm should I use? What else do I need to do? Thanks in advance, Dani read more about Howto: Stretch A Rotated Rectangle
Message from christof.helfrich Most recent post: 8/28/2003 4 authors and 5 replies. I'm not talking about fast 3d engine, just simple 2d scrolling, jump-and-run. But I guess the garbage collection will spoil it. Any other opinions? read more about JAVA not appropriate for action games?
Message from kasper Most recent post: 8/23/2003 2 authors and 2 replies. Hi all, Im running a site om the web (www.playandwin.com) where users can play games for free and win prizes. All the games are written in JAVA 1.1 to be able to run on Microsoft VM. The problem is that lately (within two month) there have been a great number of bug reports saying that the games won't show up instead there is a red X in the top left corner were the applet should be. Does anyone have suggestions to a good alternative to JAVA/MS VM/SUN VM? I dont like Lingo/Shockwave. Does Microsoft have a solution to make games in there .NET platform? read more about JAVA alternative in IE
Message from xiaohuab Most recent post: 8/21/2003 2 authors and 2 replies. This is a multipart message in MIME format. --=_alternative 000A25B648256D89_= Content-Type: text/plain; charset="US-ASCII" where to find stuff about mobile JAVA programming ? Thanks ! --=_alternative 000A25B648256D89_= Content-Type: text/html; charset="US-ASCII"<br><font size=1 face="sans-serif"><b>where to find stuff about mobile JAVA programming ? Thanks !</b></font> --=_alternative 000A25B648256D89_=-- read more about where to find stuff about mobile JAVA programming ? Thanks !